MajorMUD:Tutorial: Difference between revisions
Line 13: | Line 13: | ||
= Character Creation = | = Character Creation = | ||
The first thing you will need to do upon entering MajorMUD for the first time is to create your character. You will first be asked what race you would like your character to be, each of these have different abilities/characteristics and advantages/disadvantages. The following table details the main differences between the races (EXP is the experience modifier), for more information use the {{mono|help race}} or {{mono|help <race>}} commands in-game. | The first thing you will need to do upon entering MajorMUD for the first time is to create your character. You will first be asked what race you would like your character to be, each of these have different abilities/characteristics and advantages/disadvantages. The following table details the main differences between the races (EXP is the experience modifier), for more information use the {{mono|help race}} or {{mono|help <race>}} commands in-game. | ||
After you have chosen your race you will next have to choose the class you want to play. The class you choose depicts what you will do in-game. Do you want to be a Warrior and use combat abilities, or possibly a Mage and use magical abilities or maybe even a Warlock and use both combat and magical abilities. The choice is yours, keep in mind that some races are better suited to certain classes. Again for more information you can use the {{mono|help class}} or {{mono|help <class>}} commands once in-game. The following is a list of all the classes and the differences between each of them. | After you have chosen your race you will next have to choose the class you want to play. The class you choose depicts what you will do in-game. Do you want to be a Warrior and use combat abilities, or possibly a Mage and use magical abilities or maybe even a Warlock and use both combat and magical abilities. The choice is yours, keep in mind that some races are better suited to certain classes. Again for more information you can use the {{mono|help class}} or {{mono|help <class>}} commands once in-game. The following is a list of all the classes and the differences between each of them. |
Revision as of 18:18, 15 July 2014
The Basics
With all the information out there about MajorMUD, it's ok to be confused! Hopefully though, with a little playing experience and after reading the introduction you will have a better understanding of the game.
MajorMUD is a fantasy role-playing game. This means that you create a character who you will take adventuring through a medieval fantasy land. Your character will meet other characters, fight monsters, and hunt for treasure. Maybe you'll even use magic!
Let's start out with what MUD means. MUD stands for multi-user dungeon. In other words a place where you can adventure with other characters.
What's a character you ask? A character is, well, you! Or at least your alter ego in the game. When you first enter MajorMUD, you will be asked to create your character.[1]
Character Creation
The first thing you will need to do upon entering MajorMUD for the first time is to create your character. You will first be asked what race you would like your character to be, each of these have different abilities/characteristics and advantages/disadvantages. The following table details the main differences between the races (EXP is the experience modifier), for more information use the help race or help <race> commands in-game.
After you have chosen your race you will next have to choose the class you want to play. The class you choose depicts what you will do in-game. Do you want to be a Warrior and use combat abilities, or possibly a Mage and use magical abilities or maybe even a Warlock and use both combat and magical abilities. The choice is yours, keep in mind that some races are better suited to certain classes. Again for more information you can use the help class or help <class> commands once in-game. The following is a list of all the classes and the differences between each of them.
Class EXP Weapon Armour Magic Combat HP/Level Abilities Warrior 100% Any Plate None 4 6-10 Bash Witchunter 130% Any Scale None 5 6-10 Bash
Anti-Magic
No Magic ItemsPaladin 220% Any Plate Priest-1 4 5-9 Bash Cleric 220% Blunt Plate Priest-2 3 4-8 Bash Priest 140% Blunt Silk Priest-3 3 4-8 Bash Missionary 220% 1H Leather Priest-2 2 4-7 Bash
Stealth
Picklocks
TrapsNinja 185% Any Ninja None 3 4-8 Bash
Stealth
Traps
Picklocks
Tracking
Dodge +25
Crits +10Thief 80% 1H Leather None 2 4-7 Bash
Stealth
Traps
Picklocks
Thievery +10Bard 210% 1H Leather Bard-2 3 4-7 Bash
Stealth
Traps
Picklocks
ThieveryGypsy 220% 1H Leather Mage-2 2 4-7 Bash
Stealth
Traps
Picklocks
ThieveryWarlock 185% 1H Chain Mage-2 3 4-8 Bash Mage 140% Staff Silk Mage-3 1 3-6 Bash Druid 190% Blunt Leather Druid-3 2 4-7 Bash Ranger 250% Any Leather Druid-1 4 5-9 Bash
Stealth
TrackingMystic 250% Staff Silk Kai-1 3 4-8 Bash
Stealth
Dodge +25
Crits +10
Punch +1
Kick +1
Jumpkick +1
References
- ^ "New Player Help". MudCentral. http://www.mudcentral.com/help/howtoplay.html. Retrieved July 10, 2014.