MajorMUD:Bard: Difference between revisions
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|align="center"| | |align="center"|Chests: <span style="color:#4682b4">adamantite chest (32.2%), ancient bone chest (1.5%), black iron chest (32.2%),<br/>burnt iron chest (1.5%), golden box (9.8%), golden chest (32.2%),<br/>great blackwood chest (2.4%), huge darkwood chest (4.9%), ice chest (18.6%),<br/>iron-banded chest (3.9%), magma rock chest (3.8%), massive wooden chest (18.6%),<br/>oak chest (14.3%), sandstone chest (11%), silver box (2%),<br/>silverwood chest (46%), steel chest (14.3%)</span> | ||
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|align="center"|Black Wastelands — Black Wasteland<br/><span style="color:#4682b4">Monster: behemoth (1%)</span><br/><span style="color:#4682b4"> | |align="center"|Black Wastelands — Black Wasteland<br/><span style="color:#4682b4">Monster: behemoth (1%)</span><br/>Chests: <span style="color:#4682b4">adamantite chest (11.4%), ancient bone chest (0.6%), black iron chest (11.4%),<br/>burnt iron chest (0.6%), golden box (4%), golden chest (11.4%),<br/>great blackwood chest (1%), ice chest (7.8%), magma rock chest (1.8%),<br/>massive wooden chest (7.8%), oak chest (5.9%), sandstone chest (4.3%),<br/>silverwood chest (21.5%), steel chest (5.9%)</span> | ||
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Revision as of 11:52, 14 July 2014
╔═══════════════════════════════════════════════════════════════════════════╗ ║ BARDS EXP: 210% ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ Bards are the wandering entertainers of the realm, travelling from city ║ ║ to city while playing songs of merriment and bringing information. In ║ ║ that last respect, Bards are very important: few people travel far, and ║ ║ for some places Bards are the only source of outside information. Thus, ║ ║ they are often warmly greeted and usually stay free of charge at any ║ ║ place they frequent. Bards are trained in exclusive colleges, where they ║ ║ are taught a multitude of things, from swordplay, to stealth, to magic. ║ ║ Bards practise a unique form of magic by using their considerable musical ║ ║ talents to weave spells. These spells usually take the form of charming ║ ║ magic. They can only use one-handed weapons, as they disdain heavy, slow ║ ║ weapons, and will wear only leather armour. ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ HP/Level: 4-7 Magic: Bardic Combat: Average Weapons: 1-H Armour: Leather ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ Abilities: Stealth, Traps, Thievery, Lockpicking. ║ ╚═══════════════════════════════════════════════════════════════════════════╝ |
Sneaking
Elf and Dark-elf are some of the best sneaking bards to go with followed closely by the Nekojin. Goblins work great for a lower cost, even balanced characters. The halfling will be able to dodge more but won't really pay off till the higher levels. When it comes to damage with the bards, the Dark-elf seems to deal out the most damage where the Elf ties for first after level 50+; Neko is a very close second. Any of the sneaking races would be great for a bard.
- Races: Elf, Nekojin, Dark-elf, Halfling
Non-Sneaking
Much like the Mystics, the non-sneaking races don't suffer from the heavy exp table but also don't deal much in the way of backstabbing either until higher levels. The Dwarf is one of the best for the high strength and health as well as additional magic resistance and encumbrance not to mention the night vision. The Half-elf would also be a good choice with the additional mana and higher charm, agility, and intelligence. Gaunt might make an interesting bard based on the intelligence alone, potentially the best choice for a PVPing bard class.[1]
- Races: Half-elf, Gnome, Dwarf
Leveling
Stat Progression
Name: Spork Zspoon Lives/CP: 4/0 Race: Dark-Elf Exp: 314177682 Perception: 76 Class: Bard Level: 44 Stealth: 155 Hits: 402/402 Armour Class: 44/3 Thievery: 168 Mana: * 186/186 Spellcasting: 153 Traps: 175 Picklocks: 144 Strength: 90 Agility: 114 Martial Arts: 59 Intellect: 90 Health: 90 Willpower: 30 Charm: 100 MagicRes: 45 |
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Scripting
Equipment
Armour
Level | Item | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
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0 | hard leather helm | 90 | 3/0.3 | 0 | 0 | Silvermere — Sentara's Clothing, Basement Shop: Leatherworks, Torso/Legs/Hands |
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20 | wyvernhide helm | 90 | 4/0.5 | 0 | 0 | Darkwood Forest — Blue Tower, Second Floor Shop: Jorah's Tower, Leather/Chain |
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30 | golden headdress | 75 | 4/0 | 0 | 3 | Magical +1 Poison Immune +100 |
Scorching Desert — Tomb of the Pharaoh Monster: Pharaoh Rastep (25%) |
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35 | white dragon helm | 90 | 5.5/1 | 0 | 0 | Magical +1 Resist Cold +5 |
Ancient Keep — Throne Room NPC: Aged Titan |
65 platinum 18 white dragon hide |
40 | black dragon helm | 90 | 6/0.8 | 0 | 0 | Magical +1 Resist Water +5 |
Khazarad — Forge of Khazarad NPC: Master Smith Martok |
90 platinum 20 black dragon hides |
45 | red dragon helm | 110 | 6.5/0.8 | 0 | 0 | Magical +1 Resist Fire +5 |
Lava Fields — Large Blue Tent, Back Room NPC: Kotar Bloodthorn |
75 platinum 15 red dragon hides |
45 | blue dragon helm | 125 | 7/1 | 0 | 0 | Magical +1 Resist Lightning +5 |
Scorching Desert — Nomad Tent NPC: nomad |
40 platinum 20 blue dragon hides |
45 | green dragon helm | 125 | 7.5/0.5 | 0 | 0 | Magical +1 | Darkwood Forest — Blue Tower, Bottom Floor NPC: Jorah |
75 platinum 12 green dragon hides |
50 | shamanic headdress | 75 | 5/0.5 | 0 | 1 | Magical +1 Max Mana +20 Mana Regen +10% Uses: 10x/day |
Blackwood Forest — Abandoned Inn, Bedroom Monster: ancient gremlin shaman (10%) |
Level | Item | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
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0 | rigid leather tunic | 400 | 13/1.3 | 0 | 0 | Silvermere — Sentara's Clothing, Back Room Shop: Leatherworks, Torso/Legs/Hands |
16 gold | |
0 | gianthair vest | 400 | 14/1.4 | 0 | 0 | Darkwood Forest — Blue Tower, Second Floor Shop: Jorah's Tower, Leather/Chain |
9 platinum 37 gold | |
10 | ogre-skin shirt | 400 | 15/1.5 | 0 | 0 | Khazarad — Gurdal's Leather Goods Shop: Dwarven Leatherworks |
14 platinum | |
15 | black leather tunic | 400 | 16/1.6 | 0 | 1 | Magical +1 Stealth +10 BS Min Damage +5 BS Max Damage +2 |
Darkwoord Forest, Huge Cave — Small Room Monster: guardian golem (5%) |
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15 | mithril-runed tunic | 350 | 19/2 | 0 | 1 | Magical +1 Illuminate +50 Stealth +3 BS Accuracy +5 |
Dark-Elf City — Royal Treasure Vault Chest: Large Chest |
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15 | golden hide tunic | 600 | 17/2.5 | 0 | 0 | Khazarad — Forge of Khazarad NPC: Master Smith Martok |
20 platinum golden hide | |
20 | wyvernhide tunic | 400 | 16/1.6 | 0 | 0 | Darkwood Forest — Large Clearing, Stone Altar Monster: High Druid (4%) Lost City — * Monster: amazon guard (1%) |
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20 | witchwood breastplate | 800 | 18/5 | 0 | 0 | Magical +1 Stealth -10 Dodge -9 |
Darkwood Forest — Silverwood Forest, Ancient Tree Monster: woodelf guard (5%) |
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30 | lacquered battle armour | 400 | 17/1.7 | 0 | 0 | Chests: adamantite chest (32.2%), ancient bone chest (1.5%), black iron chest (32.2%), burnt iron chest (1.5%), golden box (9.8%), golden chest (32.2%), great blackwood chest (2.4%), huge darkwood chest (4.9%), ice chest (18.6%), iron-banded chest (3.9%), magma rock chest (3.8%), massive wooden chest (18.6%), oak chest (14.3%), sandstone chest (11%), silver box (2%), silverwood chest (46%), steel chest (14.3%) |
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35 | white dragon tunic | 450 | 17/3 | 0 | 0 | Magical +1 Resist Cold +10 |
Rocky Trail — Ancient Keep, Throne Room NPC: aged titan |
80 platinum 44 white dragon hides |
40 | behemoth hide | 400 | 19/1.9 | 0 | 0 | Black Wastelands — Black Wasteland Monster: behemoth (1%) Chests: adamantite chest (11.4%), ancient bone chest (0.6%), black iron chest (11.4%), burnt iron chest (0.6%), golden box (4%), golden chest (11.4%), great blackwood chest (1%), ice chest (7.8%), magma rock chest (1.8%), massive wooden chest (7.8%), oak chest (5.9%), sandstone chest (4.3%), silverwood chest (21.5%), steel chest (5.9%) |
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40 | lionskin tunic | 550 | 21/2 | -5 | 5 | Magical +1 Quality +3 Max Damage +3 |
Barren Hills — Pavilion of Hides Monster: hill giant chieftan (5%) |
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40 | black dragon tunic | 500 | 19/2.5 | 0 | 0 | Magical +1 Resist Water +10 |
Khazarad — Forge of Khazarad NPC: Master Smith Martok |
120 platinum 45 black dragon hides |
45 | red dragon tunic | 550 | 20/3 | 0 | 0 | Magical +1 Resist Fire +10 |
Lava Fields — Large Blue Tent, Back Room NPC: Kotar Bloodthorn |
100 platinum 40 red dragon hides |
45 | blue dragon tunic | 650 | 21/3.5 | 0 | 0 | Magical +1 Resist Lightning +10 |
Scorching Desert — Nomad Tent NPC: nomad |
90 platinum 45 blue dragon hides |
45 | green dragon tunic | 650 | 22/2.5 | 0 | 0 | Magical +1 | Darkwood Forest — Blue Tower, Bottom Floor NPC: Jorah |
110 platinum 35 green dragon hides |
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Weapons
Class Restricted Items
References
- ^ "Character Development - Bard". MudCentral. http://www.mudcentral.com/chardev/bard.html. Retrieved July 13, 2014.