<img src="http://kyau.net/img/icons-misc/mmud48.png"> MajorMUD - Paladin Class
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╔═══════════════════════════════════════════════════════════════════════════╗ ║ PALADINS EXP: 220% ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ These are the holy warriors of the realm. Dedicated to fighting for their ║ ║ deity (which can be good OR evil, take note!), they are serious fighters ║ ║ with minor priestly powers. They can use any weapon or armour, but prefer ║ ║ swords. The Knights of the King are Paladins, as are many of the ║ ║ wandering warriors you see patrolling the roads. Most Paladins will ║ ║ actively help anyone in need, even risking their own lives to save the ║ ║ ones they aid. Evil Paladins, of course, further their deity's will by ║ ║ slaying all people not of their own faith, so be wary when meeting a ║ ║ stranger offering help. ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ HP/Level: 5-9 Magic: Priest-1 Combat: Good Weapons: Any Armour: Any ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ Abilities: None ║ ╚═══════════════════════════════════════════════════════════════════════════╝ |
Sneaking
Titles =-=-=-=-=-=-=-=-=-=-=-=-= 5-9 Knave 10-14 Squire 15-19 Gallant 20-24 Defender 25-29 Cavalier 30-34 Avenger 35-39 Knight 40-44 Crusader 45-49 Templar 50-54 Champion 55-59 First Knight 60-64 Lord/Lady Justice 65-69 Supreme Justice 70-75 Grand Exemplar |
Crazy?!? A sneaking paladin makes for a really huge exp table, but it can be done if you are a dedicated player, and stealth has its advantages in everything especially when you can have the AC as well. Like Warriors however, you won't sneak well till at least level 30. Try a Dark-Elf, Nekojin or an Elf for extra mana and with a Paladin you'll need all you can get.
- Races: Dark-Elf, Elf, Halfling, Goblin, Nekojin
Non-Sneaking
The tank. Paladins have spells to back up their HPs and the AC to go with it. Who needs to sneak when you can walk in and swat dragons like flies. The most obvious race would be a Dwarf, perfect for their high wisdom, but also for the extra encumbrance. You may even get crazy and try to make a Half-Elf for the extra mana.
Rick Fanslow suggests the following, "OK here is the Thing.. you MUST choose at level 0 how your gonna make your pallie.. your either gonna make a warrior or a priest outta him till around 25th level. The only decent race to choose is dwarf the extra encumberance is worth everything else."
Kang would be a decent second choice.
- Races: Human, Dwarf, Gnome, Half-elf, Half-Orc, Half-Ogre, Kang, Gaunt One
Leveling
Stat Progression
Name: First Last Lives/CP: 0/0 Race: Dwarf Exp: 0 Perception: 0 Class: Paladin Level: 0 Stealth: 0 Hits: 0/0 Armour Class: 0/0 Thievery: 0 Mana: * 0/0 Spellcasting: 0 Traps: 0 Picklocks: 0 Strength: 50 Agility: 50 Tracking: 0 Intellect: 50 Health: 50 Martial Arts: 0 Willpower: 50 Charm: 50 MagicRes: 0 |
Stats that should be MAX at EXP cap are Strength, Health, Intellect, Charm and Wisdom
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Stats that should be MAX at EXP cap are Strength, Health, Intellect, Charm and Agility.
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References
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