MajorMUD:Mystic: Difference between revisions
mNo edit summary |
mNo edit summary |
||
(5 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{DISPLAYTITLE: | {{DISPLAYTITLE:MajorMUD - Mystic Class}} | ||
<div id="tocalign">__TOC__</div><span class="plainlinks"> | <div id="tocalign">__TOC__</div><span class="plainlinks"> | ||
{{Note|The [//voidbbs.com/ VOID BBS] is up and running!}} | |||
{{Back|MajorMUD}} | |||
{{ | {{Console|prompt=false|{{blue|╔═══════════════════════════════════════════════════════════════════════════╗<br/>║}} {{yellowBold|MYSTICS}} {{whiteBold|EXP:}} 250% {{blue|║<br/>╠═══════════════════════════════════════════════════════════════════════════╣<br/>║}} Mystics are a rare and unusual class. They are the students of ancient {{blue|║<br/>║}} unarmed combat arts, and develop considerable mental powers (called Kai {{blue|║<br/>║}} powers) in the course of their training. The source of these Mystics is {{blue|║<br/>║}} not well known, but it is generally assumed to be an ancient teacher in {{blue|║<br/>║}} some secluded cave. Of course, this Mystic teacher could live right in a {{blue|║<br/>║}} city for all that is known. There are fairly advanced disciples in most {{blue|║<br/>║}} cities, and they teach these exotic skills to any they deem worthy. They {{blue|║<br/>║}} have yet to divulge the location of their master, however. Mystics' {{blue|║<br/>║}} unarmed combat is effective against weapons and armour due to their {{blue|║<br/>║}} knowledge of critical points. Usually use no weapons at all, but some {{blue|║<br/>║}} have become proficient in the staff. They will wear no armour except for {{blue|║<br/>║}} robes, as speed is the main element of their art. {{blue|║<br/>╠═══════════════════════════════════════════════════════════════════════════╣<br/>║}} HP/Level: {{whiteBold|4-8}} Magic: {{whiteBold|Kai}} Combat: {{whiteBold|Average}} Weapons: {{whiteBold|Staff}} Armour: {{whiteBold|Robes}} {{blue|║<br/>╠═══════════════════════════════════════════════════════════════════════════╣<br/>║}} Abilities: {{whiteBold|Martial Arts, Dodge, Stealth, Enhanced Criticals, Kai Powers.}} {{blue|║<br/>╚═══════════════════════════════════════════════════════════════════════════╝}}}} | ||
{{ | <div style="display:inline-block;width:32px"> </div> | ||
{{Console|prompt=false|{{yellowBold|Titles}}<br/>{{=}}-{{=}}-{{=}}-{{=}}-{{=}}-{{=}}-{{=}}-{{=}}-{{=}}-{{=}}-{{=}}-{{=}}-{{=}}<br/>{{green|5-9}} {{magenta|Student}}<br/>{{green|10-14}} {{magenta|Disciple}}<br/>{{green|15-19}} {{magenta|Seeker}}<br/>{{green|20-24}} {{magenta|Monk}}<br/>{{green|25-29}} {{magenta|Kai Warrior}}<br/>{{green|30-34}} {{magenta|Monk Lord|Lady}}<br/>{{green|35-39}} {{magenta|Maharishi}}<br/>{{green|40-44}} {{magenta|Sensei}}<br/>{{green|45-49}} {{magenta|Guru}}<br/>{{green|50-54}} {{magenta|Lama}}<br/>{{green|55-59}} {{magenta|Master|Mistress of the Way}}<br/>{{green|60-64}} {{magenta|Kai Lord|Lady}}<br/>{{green|65-69}} {{magenta|Kai Master|Mistress}}<br/>{{green|70-75}} {{magenta|Supreme Kai}}}} | |||
= Sneaking = | = Sneaking = | ||
Line 16: | Line 18: | ||
= Leveling = | = Leveling = | ||
== Stat Progression == | == Stat Progression == | ||
{{ | {{Console|prompt=false|float=right|1={{green|Name:}} {{cyan|Titania Hrothgar}} {{green|Lives/CP:}} {{cyan|9/0}}<br/>{{green|Race:}} {{cyan|Elf}} {{green|Exp:}} {{cyan|204304254}} {{green|Perception:}} {{cyan|82}}<br/>{{green|Class:}} {{cyan|Mystic}} {{green|Level:}} {{cyan|40}} {{green|Stealth:}} {{cyan|143}}<br/>{{green|Hits:}} {{cyan|363/363}} {{green|Armour Class:}} {{cyan|28/1}} {{green|Thievery:}} {{cyan|0}}<br/>{{green|Kai:}} {{red|* 39/39}} {{green|Traps:}} {{cyan|0}}<br/> {{green|Picklocks:}} {{cyan|0}}<br/>{{green|Strength:}} {{cyan|70}} {{green|Agility:}} {{cyan|120}} {{green|Tracking:}} {{cyan|0}}<br/>{{green|Intellect:}} {{cyan|96}} {{green|Health:}} {{cyan|80}} {{green|Martial Arts:}} {{cyan|246}}<br/>{{green|Willpower:}} {{cyan|40}} {{green|Charm:}} {{cyan|100}} {{green|MagicRes:}} {{cyan|54}}}} | ||
<table cellspacing="0" cellpadding="0"><tr><td valign="top"> | <table cellspacing="0" cellpadding="0"><tr><td valign="top"> | ||
Stats that should be MAX at EXP cap are Agility, Health, Intellect, Charm, Strength and Willpower (if you make it this far). | Stats that should be MAX at EXP cap are Agility, Health, Intellect, Charm, Strength and Willpower (if you make it this far). | ||
{| class=" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+Sneaking | |+'''<big>Sneaking</big>''' | ||
|- | |- bgcolor="#ffdead" | ||
!Stat | !Stat | ||
!Raise<br/>To/By | !Raise<br/>To/By | ||
!align="right"|Comments | !align="right"|Comments | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"|Should be enough with {{mono|swan}} | |align="right"|Should be enough with {{mono|swan}} | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|50 | |align="center"|50 | ||
|align="right"|Enough for weapons | |align="right"|Enough for weapons | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Agility | |align="center"|Agility | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"|Speed and Dodge | |align="right"|Speed and Dodge | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Intellect | |align="center"|Intellect | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"|Crits! | |align="right"|Crits! | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Charm | |align="center"|Charm | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"|Dodge and Crits | |align="right"|Dodge and Crits | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Agility | |align="center"|Agility | ||
|align="center"|90 | |align="center"|90 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|70 | |align="center"|70 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Intellect | |align="center"|Intellect | ||
|align="center"|70 | |align="center"|70 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Charm | |align="center"|Charm | ||
|align="center"|70 | |align="center"|70 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Agility | |align="center"|Agility | ||
|align="center"|100 | |align="center"|100 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Intellect | |align="center"|Intellect | ||
|align="center"|80 | |align="center"|80 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Charm | |align="center"|Charm | ||
|align="center"|80 | |align="center"|80 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Agility | |align="center"|Agility | ||
|align="center"|110 | |align="center"|110 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|80 | |align="center"|80 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|70 | |align="center"|70 | ||
|align="right"|Don't bother if your Halfling | |align="right"|Don't bother if your Halfling | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Agility | |align="center"|Agility | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"|Halflings stop at 120 or 130 | |align="right"|Halflings stop at 120 or 130 | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Intellect | |align="center"|Intellect | ||
|align="center"|90 | |align="center"|90 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Charm | |align="center"|Charm | ||
|align="center"|90 | |align="center"|90 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Intellect | |align="center"|Intellect | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"|Raise to MAX with Charm | |align="right"|Raise to MAX with Charm | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Charm | |align="center"|Charm | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"|Raise to MAX with Intellect | |align="right"|Raise to MAX with Intellect | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"|Halflings MAX Agility instead | |align="right"|Halflings MAX Agility instead | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Willpower | |align="center"|Willpower | ||
|align="center"|MAX | |align="center"|MAX | ||
Line 124: | Line 126: | ||
</td><td style="width:25px"> </td><td valign="top"> | </td><td style="width:25px"> </td><td valign="top"> | ||
Stats that should be MAX at EXP cap are Agility, Intellect, Charm, Health, Strength and Willpower (if you make it this far). | Stats that should be MAX at EXP cap are Agility, Intellect, Charm, Health, Strength and Willpower (if you make it this far). | ||
{| class=" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+Non-Sneaking | |+'''<big>Non-Sneaking</big>''' | ||
|- | |- bgcolor="#ffdead" | ||
!Stat | !Stat | ||
!Raise<br/>To/By | !Raise<br/>To/By | ||
!align="right"|Comments | !align="right"|Comments | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"|Should be enough with {{mono|swan}} | |align="right"|Should be enough with {{mono|swan}} | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|50 | |align="center"|50 | ||
|align="right"|Enough for weapons | |align="right"|Enough for weapons | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Agility | |align="center"|Agility | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"|Speed and Dodge | |align="right"|Speed and Dodge | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Intellect | |align="center"|Intellect | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"|Crit | |align="right"|Crit | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Charm | |align="center"|Charm | ||
|align="center"|60 | |align="center"|60 | ||
|align="right"|Dodge and Crits | |align="right"|Dodge and Crits | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Agility | |align="center"|Agility | ||
|align="center"|80 | |align="center"|80 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|70 | |align="center"|70 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Intellect | |align="center"|Intellect | ||
|align="center"|70 | |align="center"|70 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Charm | |align="center"|Charm | ||
|align="center"|70 | |align="center"|70 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|80 | |align="center"|80 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|70 | |align="center"|70 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Agility | |align="center"|Agility | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|90 | |align="center"|90 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|80 | |align="center"|80 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Intellect | |align="center"|Intellect | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"|Raise to MAX with Charm | |align="right"|Raise to MAX with Charm | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Charm | |align="center"|Charm | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"|Raise to MAX with Intellect | |align="right"|Raise to MAX with Intellect | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|100 | |align="center"|100 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|90 | |align="center"|90 | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Health | |align="center"|Health | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#e3e6ff" | ||
|align="center"|Strength | |align="center"|Strength | ||
|align="center"|MAX | |align="center"|MAX | ||
|align="right"| | |align="right"| | ||
|- | |- bgcolor="#cccfe5" | ||
|align="center"|Willpower | |align="center"|Willpower | ||
|align="center"|MAX | |align="center"|MAX | ||
Line 219: | Line 221: | ||
= Equipment = | = Equipment = | ||
== Armour == | == Armour == | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Head</h3> | |+<h3>Head</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 241: | Line 243: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 252: | Line 254: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Torso</h3> | |+<h3>Torso</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 278: | Line 280: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 289: | Line 291: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Back</h3> | |+<h3>Back</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 315: | Line 317: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 326: | Line 328: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Neck</h3> | |+<h3>Neck</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 352: | Line 354: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 363: | Line 365: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Arms</h3> | |+<h3>Arms</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 389: | Line 391: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 400: | Line 402: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Hands</h3> | |+<h3>Hands</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 426: | Line 428: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 437: | Line 439: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Wrist</h3> | |+<h3>Wrist</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 463: | Line 465: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 474: | Line 476: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Ears</h3> | |+<h3>Ears</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 500: | Line 502: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 511: | Line 513: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Finger</h3> | |+<h3>Finger</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 537: | Line 539: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 548: | Line 550: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Belt</h3> | |+<h3>Belt</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 574: | Line 576: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 585: | Line 587: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Leggings</h3> | |+<h3>Leggings</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 611: | Line 613: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 622: | Line 624: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Feet</h3> | |+<h3>Feet</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 648: | Line 650: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 659: | Line 661: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|+<h3>Worn</h3> | |+<h3>Worn</h3> | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
Line 685: | Line 687: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 696: | Line 698: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
== Weapons == | == Weapons == | ||
:{| class="sortable" | :{| class="sortable" style="font-size:80%;line-height:100%;" | ||
|- BGCOLOR="#ffdead" | |- BGCOLOR="#ffdead" | ||
!Level | !Level | ||
!align="left"|Item | !align="left"|Item | ||
!Type | !Type | ||
! | !Attack | ||
!Str | !Str | ||
!AC | !AC | ||
!Acc | !Acc | ||
!Enc | !Enc | ||
!Limit | !Limit | ||
Line 718: | Line 718: | ||
!Price | !Price | ||
|- BGCOLOR="#cccfe5" | |- BGCOLOR="#cccfe5" | ||
|align="center"|0 | |||
|{{green|quarterstaff}} | |||
|align="center"|2H Blunt | |||
|align="center"|Punch (pu) | |||
|align="center"|30 | |||
|align="center"|1/0 | |||
|align="center"|0 | |||
|align="center"|100 | |||
|align="center"|<span style="color:#a52a2a"></span> | |||
|align="center"|{{red|Delete at Cleanup}} | |||
|align="center"|Newhaven — Weapons Shop<br/><span style="color:#4682b4">Shop: Newhaven, Weapons Shop</span><br/>Silvermere — General Store<br/><span style="color:#4682b4">Shop: General Store</span> | |||
|align="center"|Free | |||
|- BGCOLOR="#e3e6ff" | |||
|align="center"|0 | |||
|{{green|golden sickle}} | |||
|align="center"|1H Sharp | |||
|align="center"|Punch (pu) | |||
|align="center"|30 | |||
|align="center"|0/0 | |||
|align="center"|6 | |||
|align="center"|65 | |||
|align="center"|<span style="color:#a52a2a">3</span> | |||
|align="center" style="white-space:nowrap"|Quality +3<br/>Magical +1<br/>Crits +2<br/>Casts: <span style="color:#4682b4">Rip - 2 to 4 damage,<br/>for 8 rounds, 20% chance</span> | |||
|align="center"|Darkwood Forest<br/>Large Clearing, Stone Altar<br/>{{magentaBold|Monster: high druid (3%)}} | |||
|align="center"| | |align="center"| | ||
| | |- BGCOLOR="#cccfe5" | ||
|align="center"|10 | |||
|{{green|ashwood staff}} | |||
|align="center"|2H Blunt | |||
|align="center"|Punch (pu) | |||
|align="center"|35 | |||
|align="center"|1/0 | |||
|align="center"|3 | |||
|align="center"|110 | |||
|align="center"|<span style="color:#a52a2a"></span> | |||
|align="center"|Quality +1 | |||
|align="center"|Chests: <span style="color:#4682b4">massive wooden chest (10%), golden chest (8%), adamantite chest (8%), black iron chest (8%), oak chest (8%), wooden box (2%), sandstone chest (2%)</span> | |||
|align="center"| | |align="center"| | ||
|- BGCOLOR="#e3e6ff" | |||
|align="center"|15 | |||
|{{green|long golden staff}} | |||
|align="center"|2H Blunt | |||
|align="center"|Punch (pu) | |||
|align="center"|35 | |||
|align="center"|1/0 | |||
|align="center"|3 | |||
|align="center"|110 | |||
|align="center"|<span style="color:#a52a2a"></span> | |||
|align="center"|Quality +2<br/>Magical +2 | |||
|align="center"|Chests: <span style="color:#4682b4">golden chest (18%), adamantite chest (18%), black iron chest (18%), huge darkwood chest (10%), iron-banded chest (8%), sandstone chest (6%), massive wooden chest (5%), silver box (4%), oak chest (3%), wooden box (1%)</span> | |||
|align="center"| | |align="center"| | ||
|- BGCOLOR="#cccfe5" | |||
|align="center"|25+ | |||
|{{green|*}} | |||
|align="center"| | |align="center"| | ||
|align="center"|Jumpkick (jump) | |||
|align="center" colspan="5"|''as soon as you swing 4s'' | |||
|align="center"| | |align="center"| | ||
|align="center"|— | |||
|align="center"| | |align="center"| | ||
|- BGCOLOR="#e3e6ff" | |||
|align="center"|30 | |||
|style="white-space:nowrap"|{{green|crescent moon staff}} | |||
|align="center"|2H Blunt | |||
|align="center" style="white-space:nowrap"|Jumpkick<br/>(jump) | |||
|align="center"|50 | |||
|align="center"|3/0 | |||
|align="center"|0 | |||
|align="center"|100 | |||
|align="center"|<span style="color:#a52a2a">3</span> | |||
|align="center"|Quality +3<br/>Magical +3<br/>Recharge +10<br/>Uses: <span style="color:#4682b4">10x/day</span><br/>Casts: <span style="color:#4682b4">Heal 30-90</span> | |||
|align="center"|Scorching Desert<br/>Fundamentalist Temple<br/>{{magentaBold|Monster: saracen high priest}} | |||
|align="center"| | |align="center"| | ||
|- BGCOLOR="#cccfe5" | |||
|align="center"|40 | |||
|{{green|ruby staff}} | |||
|align="center"|2H Blunt | |||
|align="center"|Kick (kic)<br/>Form: <span style="color:#4682b4">crane</span> | |||
|align="center"|50 | |||
|align="center"|2/0 | |||
|align="center"|10 | |||
|align="center"|120 | |||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"|Magical +1<br/>Recharge +5<br/>Uses: <span style="color:#4682b4">5x/day</span><br/>Casts: <span style="color:#4682b4">"Ruby Staff" Damage(-MR) 25+(2*level) to 50+(4*level), Evil in Combat, "Fire Burns" Damage 5 to 15 40% Chance</span> | ||
|align="center"|Chests: <span style="color:#4682b4">ancient bone chest (8%), bloodwood chests (8%), burnt iron chest (7%), great blackwood chest (3%)</span> | |||
|align="center"| | |||
|align="center"| | |align="center"| | ||
|- BGCOLOR="#e3e6ff" | |- BGCOLOR="#e3e6ff" | ||
|align="center"|50+ | |||
|{{green|*}} | |||
|align="center"| | |align="center"| | ||
| | |align="center"|Jumpkick (jump)<br/>Form: <span style="color:#4682b4">dragon/viper</span> | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
Line 741: | Line 815: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"|— | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
== Class Restricted Items == | == Class Restricted Items == | ||
{| class="sortable" | {| class="sortable" style="font-size:80%;line-height:100%;" | ||
|- bgcolor="#ffdead" | |- bgcolor="#ffdead" | ||
!Level | !Level | ||
Line 771: | Line 841: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- bgcolor="#e3e6ff" | |- bgcolor="#e3e6ff" | ||
Line 782: | Line 852: | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} | ||
:{| class="sortable" | :{| class="sortable" style="font-size:80%;line-height:100%;" | ||
|- BGCOLOR="#ffdead" | |- BGCOLOR="#ffdead" | ||
!Level | !Level | ||
Line 816: | Line 886: | ||
|align="center"|<span style="color:#a52a2a"></span> | |align="center"|<span style="color:#a52a2a"></span> | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|- BGCOLOR="#e3e6ff" | |- BGCOLOR="#e3e6ff" | ||
Line 831: | Line 901: | ||
|align="center"|<span style="color:#a52a2a"></span> | |align="center"|<span style="color:#a52a2a"></span> | ||
|align="center"| | |align="center"| | ||
|align="center"| | |align="center"| — <br/><span style="color:#4682b4"></span> | ||
|align="center"| | |align="center"| | ||
|} | |} |
Latest revision as of 23:23, 26 September 2023
The VOID BBS is up and running! |
╔═══════════════════════════════════════════════════════════════════════════╗ ║ MYSTICS EXP: 250% ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ Mystics are a rare and unusual class. They are the students of ancient ║ ║ unarmed combat arts, and develop considerable mental powers (called Kai ║ ║ powers) in the course of their training. The source of these Mystics is ║ ║ not well known, but it is generally assumed to be an ancient teacher in ║ ║ some secluded cave. Of course, this Mystic teacher could live right in a ║ ║ city for all that is known. There are fairly advanced disciples in most ║ ║ cities, and they teach these exotic skills to any they deem worthy. They ║ ║ have yet to divulge the location of their master, however. Mystics' ║ ║ unarmed combat is effective against weapons and armour due to their ║ ║ knowledge of critical points. Usually use no weapons at all, but some ║ ║ have become proficient in the staff. They will wear no armour except for ║ ║ robes, as speed is the main element of their art. ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ HP/Level: 4-8 Magic: Kai Combat: Average Weapons: Staff Armour: Robes ║ ╠═══════════════════════════════════════════════════════════════════════════╣ ║ Abilities: Martial Arts, Dodge, Stealth, Enhanced Criticals, Kai Powers. ║ ╚═══════════════════════════════════════════════════════════════════════════╝ |
Titles =-=-=-=-=-=-=-=-=-=-=-=-= 5-9 Student 10-14 Disciple 15-19 Seeker 20-24 Monk 25-29 Kai Warrior 30-34 Monk Lord|Lady 35-39 Maharishi 40-44 Sensei 45-49 Guru 50-54 Lama 55-59 Master|Mistress of the Way 60-64 Kai Lord|Lady 65-69 Kai Master|Mistress 70-75 Supreme Kai |
Sneaking
The EXP chart for a sneaking Mystic is higher than for a non-sneaker, but the dodge and damage will more than make up for it. In terms of damage, Elf ranks the highest, followed closely by Dark-Elf, and then Nekojin. Goblin and Halfling have excellent Hit Points, but their low Strength just doesn't quite cut it, they need those extra Hit Points because it takes them longer to make the kill. You really cannot go wrong with a Mystic, regardless of which race you pick (except Half-Ogre), but sneaking races do have the extra Intelligence and Agility that greatly help Mystics, and that's why many players prefer sneakers.
- Races: Dark-elf, Elf, Halfling, Goblin, Nekojin
Non-Sneaking
Non-sneakers will have a lower EXP chart, and more Hit Points (except for Gaunt Ones), but their dodge and damage will be lower than that of a sneaker. After level 27, you can do the stealth quest, and being a non-sneaker will have no effect on your stealth... only on your combat. No matter which race you pick, as long as you pick something you want, you will have fun with it. Gnome is a great choice because of the Picklocks. Human is pretty interesting, because all of the stats are even, and Dwarf is good for the Hit Points and extra Magic Resistance (MR).[1]
- Races: Human, Dwarf, Gnome, Half-elf, Half-Orc, Half-Ogre, Kang, and Gaunt
Leveling
Stat Progression
Name: Titania Hrothgar Lives/CP: 9/0 Race: Elf Exp: 204304254 Perception: 82 Class: Mystic Level: 40 Stealth: 143 Hits: 363/363 Armour Class: 28/1 Thievery: 0 Kai: * 39/39 Traps: 0 Picklocks: 0 Strength: 70 Agility: 120 Tracking: 0 Intellect: 96 Health: 80 Martial Arts: 246 Willpower: 40 Charm: 100 MagicRes: 54 |
Stats that should be MAX at EXP cap are Agility, Health, Intellect, Charm, Strength and Willpower (if you make it this far).
|
Stats that should be MAX at EXP cap are Agility, Intellect, Charm, Health, Strength and Willpower (if you make it this far).
|
Equipment
Armour
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Weapons
Level Item Type Attack Str AC Acc Enc Limit Abilities Sold/Dropped Price 0 quarterstaff 2H Blunt Punch (pu) 30 1/0 0 100 Delete at Cleanup Newhaven — Weapons Shop
Shop: Newhaven, Weapons Shop
Silvermere — General Store
Shop: General StoreFree 0 golden sickle 1H Sharp Punch (pu) 30 0/0 6 65 3 Quality +3
Magical +1
Crits +2
Casts: Rip - 2 to 4 damage,
for 8 rounds, 20% chanceDarkwood Forest
Large Clearing, Stone Altar
Monster: high druid (3%)10 ashwood staff 2H Blunt Punch (pu) 35 1/0 3 110 Quality +1 Chests: massive wooden chest (10%), golden chest (8%), adamantite chest (8%), black iron chest (8%), oak chest (8%), wooden box (2%), sandstone chest (2%) 15 long golden staff 2H Blunt Punch (pu) 35 1/0 3 110 Quality +2
Magical +2Chests: golden chest (18%), adamantite chest (18%), black iron chest (18%), huge darkwood chest (10%), iron-banded chest (8%), sandstone chest (6%), massive wooden chest (5%), silver box (4%), oak chest (3%), wooden box (1%) 25+ * Jumpkick (jump) as soon as you swing 4s — 30 crescent moon staff 2H Blunt Jumpkick
(jump)50 3/0 0 100 3 Quality +3
Magical +3
Recharge +10
Uses: 10x/day
Casts: Heal 30-90Scorching Desert
Fundamentalist Temple
Monster: saracen high priest40 ruby staff 2H Blunt Kick (kic)
Form: crane50 2/0 10 120 Magical +1
Recharge +5
Uses: 5x/day
Casts: "Ruby Staff" Damage(-MR) 25+(2*level) to 50+(4*level), Evil in Combat, "Fire Burns" Damage 5 to 15 40% ChanceChests: ancient bone chest (8%), bloodwood chests (8%), burnt iron chest (7%), great blackwood chest (3%) 50+ * Jumpkick (jump)
Form: dragon/viper—
Class Restricted Items
Level | Item | Type | Enc | AC/DR | Acc | Limit | Abilities | Sold/Dropped | Price |
---|---|---|---|---|---|---|---|---|---|
— |
|||||||||
— |
Level Item Type Dmg Speed Str AC Acc BS
AccEnc Limit Abilities Sold/Dropped Price —
—
References
- ^ "Character Development - Mystic". MudCentral. http://www.mudcentral.com/chardev/myst.html. Retrieved July 20, 2014.
MajorMUD is Copyright © 2018 Metropolis, Inc. and is not affiliated with this site.