MajorMUD:Training: Difference between revisions

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http://www.mudinfo.net/viewtopic.php?f=33&t=51
= Character Points (CP) =
 
{| class="sortable" style="float:right;margin-left:20px;font-size:80%;line-height:100%;"
{| class="sortable" style="float:right;margin-left:20px"
|- bgcolor="#ffdead"
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!Level Range
!Level Range
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|align="center"|45
|align="center"|45
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= Character Points (CP) =
Character points are earned every time you level. Depending on what level you have recently attained you will receive an appropriate chunk of CP. You can allocate your CP in the stat trainer by issuing the {{mono|TRAIN STATS}} command at the appropriate trainer for your class/level. To the right is a list of how many CP you earn in each level bracket and then finally a list of where to obtain training for each level.
Character points are earned every time you level. Depending on what level you have recently attained you will receive an appropriate chunk of CP. You can allocate your CP in the stat trainer by issuing the {{mono|TRAIN STATS}} command at the appropriate trainer for your class/level. To the right is a list of how many CP you earn in each level bracket and then finally a list of where to obtain training for each level.


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Note that while it may be cheaper to train at universal trainers, if you have the option of a class trainer you should always use this instead. Even though it will cost you more, you will get better Hit Point rolls, etc, if you use you individual class trainer. This is only believed to be the case for the Silvermere trainers and the Silvermere universal trainer, the increased cost trainers later on do not provide such benefit.
Note that while it may be cheaper to train at universal trainers, if you have the option of a class trainer you should always use this instead. Even though it will cost you more, you will get better Hit Point rolls, etc, if you use you individual class trainer. This is only believed to be the case for the Silvermere trainers and the Silvermere universal trainer, the increased cost trainers later on do not provide such benefit.


{| class="sortable"
{| class="sortable" style="font-size:80%;line-height:110%;"
|- bgcolor="#ffdead"
|- bgcolor="#ffdead"
!Level
!Level
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|align="center"|1 - 10
|align="center"|1 - 10
|align="center"|*
|align="center"|*
|align="center"|Silvermere &#151; Universal Trainer
|align="center"|Silvermere Universal Trainer
|align="right"|Low Cost Alternative
|align="right"|Low Cost Alternative
|- bgcolor="#cccfe5"
|- bgcolor="#cccfe5"
|align="center"|1 - 10
|align="center"|1 - 10
|align="center"|Warrior, Paladin, Druid,<br/>Ranger, Missionary, Warlock
|align="center"|Warrior, Paladin, Druid,<br/>Ranger, Missionary, Warlock
|align="center"|Silvermere &#151; Training Halls<br/>
|align="center"|Silvermere Training Halls<br/>
|align="right"|Better HP/Level Rolls
|align="right"|Better HP/Level Rolls
|- bgcolor="#e3e6ff"
|- bgcolor="#e3e6ff"
|align="center"|1 - 10
|align="center"|1 - 10
|align="center"|Mage
|align="center"|Mage
|align="center"|Silvermere &#151; Magic Shoppe
|align="center"|Silvermere Magic Shoppe
|align="right"|Better HP/Level Rolls
|align="right"|Better HP/Level Rolls
|- bgcolor="#cccfe5"
|- bgcolor="#cccfe5"
|align="center"|1 - 10
|align="center"|1 - 10
|align="center"|Mystic
|align="center"|Mystic
|align="center"|Silvermere &#151; Curio Backroom
|align="center"|Silvermere Curio Backroom
|align="right"|Better HP/Level Rolls
|align="right"|Better HP/Level Rolls
|- bgcolor="#e3e6ff"
|- bgcolor="#e3e6ff"
|align="center"|1 - 10
|align="center"|1 - 10
|align="center"|Gypsy
|align="center"|Gypsy
|align="center"|Silvermere &#151; General Store Side room
|align="center"|Silvermere General Store Side room
|align="right"|Better HP/Level Rolls
|align="right"|Better HP/Level Rolls
|- bgcolor="#cccfe5"
|- bgcolor="#cccfe5"
|align="center"|1 - 10
|align="center"|1 - 10
|align="center"|Thief, Ninja
|align="center"|Thief, Ninja
|align="center"|Silvermere &#151; Thieve's Guild<br/>{{mono|PUSH BUTTON}} next to training halls
|align="center"|Silvermere Thieve's Guild<br/>{{mono|PUSH BUTTON}} next to training halls
|align="right"|Better HP/Level Rolls
|align="right"|Better HP/Level Rolls
|- bgcolor="#e3e6ff"
|- bgcolor="#e3e6ff"
|align="center"|1 - 10
|align="center"|1 - 10
|align="center"|Cleric, Priest
|align="center"|Cleric, Priest
|align="center"|Silvermere &#151; Temple
|align="center"|Silvermere Temple
|align="right"|Better HP/Level Rolls
|align="right"|Better HP/Level Rolls
|- bgcolor="#cccfe5"
|- bgcolor="#cccfe5"
|align="center"|1 - 10
|align="center"|1 - 10
|align="center"|Bard
|align="center"|Bard
|align="center"|Silvermere &#151; Inn Backroom
|align="center"|Silvermere Inn Backroom
|align="right"|Better HP/Level Rolls
|align="right"|Better HP/Level Rolls
|- bgcolor="#e3e6ff"
|- bgcolor="#e3e6ff"
|align="center"|11
|align="center"|11
|align="center"|*
|align="center"|*
|align="center"|Graveyard &#151; Large Tomb
|align="center"|Graveyard Large Tomb
|align="right"|Training from spirit at the<br/>end of [[MajorMUD:Quests#Quest_Weapon|Lv10 Quest Weapon]].
|align="right"|Training from spirit at the<br/>end of [[MajorMUD:Quests#Quest_Weapon|Lv10 Quest Weapon]].
|- bgcolor="#cccfe5"
|- bgcolor="#cccfe5"
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|align="center"|21-50
|align="center"|21-50
|align="center"|*
|align="center"|*
|align="center"|The Rocky Trail &#151; Ancient Keep, Throne Room<br/><span style="color:#4682b4">NPC: Aged Titan</span>
|align="center"|The Rocky Trail Ancient Keep, Throne Room<br/><span style="color:#4682b4">NPC: Aged Titan</span>
|align="right"|
|align="right"|
|- bgcolor="#cccfe5"
|- bgcolor="#cccfe5"
|align="center"|31-52
|align="center"|31-52
|align="center"|*
|align="center"|*
|align="center"|Lost City &#151; Amazon Battle Master
|align="center"|Lost City Amazon Battle Master
|align="right"|Defeat Snake Pit
|align="right"|Defeat Snake Pit
|- bgcolor="#e3e6ff"
|- bgcolor="#e3e6ff"
|align="center"|1-54
|align="center"|1-54
|align="center"|*
|align="center"|*
|align="center"|Negative Power Plane &#151; Timelord
|align="center"|Negative Power Plane Timelord
|align="right"|Defeat Fallen Angel,<br/>Train 53-54
|align="right"|Defeat Fallen Angel,<br/>Train 53-54
|- bgcolor="#cccfe5"
|- bgcolor="#cccfe5"
|align="center"|1-65
|align="center"|1-65
|align="center"|*
|align="center"|*
|align="center"|Scorching Desert &#151; Hydra
|align="center"|Scorching Desert Hydra
|align="right"|Defeat manscorpion king for key,<br/>or pick the lock underneath the<br/>Scorching Desert. Defeat Hydra. Train
|align="right"|Defeat manscorpion king for key,<br/>or pick the lock underneath the<br/>Scorching Desert. Defeat Hydra. Train
|- bgcolor="#e3e6ff"
|- bgcolor="#e3e6ff"
|align="center"|66-75
|align="center"|66-75
|align="center"|*
|align="center"|*
|align="center"|Scorching Desert &#151; Ancient Fortress<br/><span style="color:#4682b4">NPC: Nahr</span>
|align="center"|Scorching Desert Ancient Fortress<br/><span style="color:#4682b4">NPC: Nahr</span>
|align="right"|Good Luck!
|align="right"|Good Luck!
|}
|}


= References =
= References =
http://www.mudinfo.net/viewtopic.php?f=33&t=51
{{reflist}}
{{reflist}}



Revision as of 01:26, 28 July 2017

Icon Back to Category:MajorMUD

Character Points (CP)

Level Range CP / Level
1 - 10 10
11 - 20 15
21 - 30 20
31 - 40 25
41 - 50 30
51 - 60 35
61 - 70 40
71 - 80 45

Character points are earned every time you level. Depending on what level you have recently attained you will receive an appropriate chunk of CP. You can allocate your CP in the stat trainer by issuing the TRAIN STATS command at the appropriate trainer for your class/level. To the right is a list of how many CP you earn in each level bracket and then finally a list of where to obtain training for each level.

Training Locations

Note that while it may be cheaper to train at universal trainers, if you have the option of a class trainer you should always use this instead. Even though it will cost you more, you will get better Hit Point rolls, etc, if you use you individual class trainer. This is only believed to be the case for the Silvermere trainers and the Silvermere universal trainer, the increased cost trainers later on do not provide such benefit.

Level Class Location Comments
1 - 3 * Newhaven
1 - 10 * Silvermere — Universal Trainer Low Cost Alternative
1 - 10 Warrior, Paladin, Druid,
Ranger, Missionary, Warlock
Silvermere — Training Halls
Better HP/Level Rolls
1 - 10 Mage Silvermere — Magic Shoppe Better HP/Level Rolls
1 - 10 Mystic Silvermere — Curio Backroom Better HP/Level Rolls
1 - 10 Gypsy Silvermere — General Store Side room Better HP/Level Rolls
1 - 10 Thief, Ninja Silvermere — Thieve's Guild
PUSH BUTTON next to training halls
Better HP/Level Rolls
1 - 10 Cleric, Priest Silvermere — Temple Better HP/Level Rolls
1 - 10 Bard Silvermere — Inn Backroom Better HP/Level Rolls
11 * Graveyard — Large Tomb Training from spirit at the
end of Lv10 Quest Weapon.
11-30 * Rhudaur / Khazarad Increased Cost
21-50 * The Rocky Trail — Ancient Keep, Throne Room
NPC: Aged Titan
31-52 * Lost City — Amazon Battle Master Defeat Snake Pit
1-54 * Negative Power Plane — Timelord Defeat Fallen Angel,
Train 53-54
1-65 * Scorching Desert — Hydra Defeat manscorpion king for key,
or pick the lock underneath the
Scorching Desert. Defeat Hydra. Train
66-75 * Scorching Desert — Ancient Fortress
NPC: Nahr
Good Luck!

References

http://www.mudinfo.net/viewtopic.php?f=33&t=51

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